Glossary of concepts
Below you will find a description of the main concepts of the platform, organised by their function. Each concept is explained in greater detail throughout the manual.
Foundation
- Engagement strategy: The complete set of mechanics you configure in the system to drive user participation and achievement.
- Sites: The primary organisational unit where mechanics and users exist. Each strategy operates within a site context. Learn more about sites
- Users: The participants who engage with your strategy by performing activities and earning rewards. Learn more about users
- Media library: A tenant-wide library of images and videos, shared by every site, that campaigns draw on wherever they ask for an image. Learn more about the media library
- Onboarding wizard: Six-step in-app flow that creates your first site, point, behaviour, reward and user, then fires sample activities so you can see the end-to-end loop work. Learn more in the quick start guide
Core gamification mechanics
- Points: Versatile scoring system used for tracking progress, creating virtual currencies, and measuring engagement. Learn more about points
- Behaviours: Specific actions that users can perform within your system. Learn more about behaviours
Recognition and achievement
- Rewards: System of recognition through various types of badges. Learn more about rewards
- Achievements: Earned through repeated behaviours. Learn more about achievements
- Levels: Unlocked by reaching point thresholds. Learn more about levels
- Gifts: Peer-to-peer recognition badges. Learn more about gifts
- Missions: Sequential series of rewards that form a complete journey. Learn more about missions
- KPIs: Quantifiable goals that users work towards achieving. Learn more about KPIs
- Leaderboards: Competitive rankings to showcase user performance. Learn more about leaderboards
- Coupons: Earnable or purchasable rewards that bridge digital engagement and real-world benefits. Learn more about coupons
Campaigns
- Campaigns: Sequences of pages that participants answer, used for surveys, quizzes and polls, with points and rewards attached to taking part, finishing or scoring well. Learn more about campaigns
- Distributions: How a campaign is opened to an audience, carrying its own dates, response cap, rewards and audience rules. One campaign can have several. Learn more about distributions
- Endings: Where a session stops, either a closing screen you write or a redirect to a URL of your own. Learn more about navigation
- Participants: The people answering a campaign. A participant may already be a user of the site, or may be anonymous until the campaign identifies them. Learn more about identifying participants
- Sessions and responses: A session is one attempt at a campaign, whatever became of it. A response is a session somebody finished. Results counts both and never mixes the two. Learn more about results
Organisation and customisation
- Tags: Grouping system for users and mechanics to create logical collections. Learn more about tags
- Languages: Multilingual support for translating mechanics. Learn more about languages
- Custom fields: Additional data fields to extend mechanic functionality. Learn more about custom fields
- Data stores: Free-form data containers (typically JSON) used for mechanics that don't fit any other primitive, such as spin-the-wheel games or head-to-head challenges. Learn more about data stores
Monitoring and analysis
- Activities: Tracking system for user actions and engagement. Learn more about activities
- Analytics: Measurement tools for evaluating strategy effectiveness. Learn more about analytics
- Log activity: Slide-over panel on the user details page for manually triggering activities against a single user, useful for testing your engagement strategy end-to-end. Learn more about user details
- Request log: Footer panel on the user details page that records every activity submission and its response, useful for debugging integrations. Learn more about user details
Access and management
- Administrators: Platform managers who design and oversee the engagement strategy. Learn more about administrators